Queensland University of Technology

Bachelor of Games and Interactive Environments (Animation)

The Bachelor of Games and Interactive Environments (Animation) degree gives you practical skills in motion graphics, 3D modelling and animation. You will acquire underlying conceptual knowledge of the field of animation and develop the professional skills to effectively work within the animation industry. You will develop a depth of understanding in the animation discipline, and be able to apply creative, critical and reflective practice and multi-disciplinary theory to game design and developme

Official
Duration
3 years
Qualification
Bachelors Pass
AQF 7
Campus
Brisbane
QLD
Course code
Program SIA-194123
Data JSON

Campus images supplied directly by the institution.

Course overview

The Bachelor of Games and Interactive Environments (Animation) degree gives you practical skills in motion graphics, 3D modelling and animation. You will acquire underlying conceptual knowledge of the field of animation and develop the professional skills to effectively work within the animation industry. You will develop a depth of understanding in the animation discipline, and be able to apply creative, critical and reflective practice and multi-disciplinary theory to game design and development problem solving processes. you will develop the skills to apply modelling and abstraction techniques within complex game animation domains. You will gain experience in the whole process of game and interaction development, from identification and evaluation of ideas, creation of design concepts, critique of existing and potential products, analysis of cultural impact and industry trends, right through to the development and delivery of a final product.

Entry requirements

Requirements are recorded per intake year and per audience. Meeting them does not guarantee an offer.

1. International undergraduate applicants must meet the academic requirement published for the selected course, any additional requirements such as prerequisites, auditions, interviews or portfolios, and the course's English requirement. 2. Course-specific academic score; English proficiency; any published selection task.

English language

Band minimums apply in addition to the overall score.

  • IELTS AcademicOverall 6.5L 6 · R 6 · W 6 · S 6
  • TOEFL iBTOverall 79L 20 · R 20 · W 20 · S 20
  • PTE AcademicOverall 58L 50 · R 50 · W 50 · S 50
  • Cambridge C1 AdvancedOverall 176L 169 · R 169 · W 169 · S 169
  • Cambridge C2 ProficiencyOverall 176L 169 · R 169 · W 169 · S 169

Additional requirements

  • Academic entry requirement

    International undergraduate applicants must meet the academic requirement published for the selected course, any additional requirements such as prerequisites, auditions, interviews or portfolios, and the course's English requirement.

  • Additional entry requirement

    Course-specific academic score; English proficiency; any published selection task.

Intakes and tuition

Tuition is recorded per intake with the institution's own basis. Superseded rows are kept so fee changes stay visible.

IntakeCampusStartsApplications closeTuitionFor
2027 · Semester 1Gardens Point——$40,900per yearInternational students

Where it is taught

  • Gardens Point

    Primary

    2 George Street, BRISBANE, QLD, 4000, BRISBANE, QLD

    Open in maps

References

Official course page, institution website and the sources behind this profile.

  1. Bachelor of Games and Interactive Environments (Animation)qut.edu.au
  2. Queensland University of Technologyqut.edu.au
  3. CRICOS provider recordOfficial source
  4. Doctor of PhilosophyOfficial source
  5. International applyingOfficial source
  6. QS World University Rankings 2027Official source

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Bachelor of Games and Interactive Environments (Animation) at Queensland University of Technology: Fees & Entry Requirements