Torrens University Australia

Bachelor of Software Engineering (Game Programming)

Information and Communication Technologies (ICTs)

The Bachelor of Software Engineering (Game Programming) blends current theory, research and practice with the advanced programming skills you’ll use in the game development industry. Throughout the course, you’ll develop investigative skills and take analytical, creative and critical approaches to problem-solving, all complemented by hands-on practice. Learning outcomes Learn C++ and other game industry-standard coding languages. Acquire skills in engine development and collaborative game creati

Official
Duration
3 years
Qualification
Bachelor Degree
AQF 7
Campus
Surry Hills
NSW · +3 more campuses
Course code
CRICOS 093341J
Data JSON

Campus images supplied directly by the institution.

Course overview

The Bachelor of Software Engineering (Game Programming) blends current theory, research and practice with the advanced programming skills you’ll use in the game development industry. Throughout the course, you’ll develop investigative skills and take analytical, creative and critical approaches to problem-solving, all complemented by hands-on practice. Learning outcomes Learn C++ and other game industry-standard coding languages. Acquire skills in engine development and collaborative game creation. Research and explore advances in software engineering techniques and technology such as AI and procedural world-building. Learn the algorithms, data structures and techniques that underpin an expertise in software engineering and game programming.

Entry requirements

Requirements are recorded per intake year and per audience. Meeting them does not guarantee an offer.

International applicants must meet the academic and English entry requirements of the selected course. A portfolio, resume, interview, proposal or other evidence may be required for specific courses.

English language

Band minimums apply in addition to the overall score.

  • IELTS AcademicOverall 6L 5.5 · R 5.5 · W 5.5 · S 5.5

Additional requirements

  • Academic entry requirement

    International applicants must meet the academic and English entry requirements of the selected course. A portfolio, resume, interview, proposal or other evidence may be required for specific courses.

Intakes and tuition

Tuition is recorded per intake with the institution's own basis. Superseded rows are kept so fee changes stay visible.

IntakeCampusStartsApplications closeTuitionFor
2027 · Rolling intake———$32,733per yearInternational students

Where it is taught

  • 1-37 Foveaux Street, Surry Hills NSW 2010

    Primary

    1-37 Foveaux Street, Surry Hills, NSW

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  • 196 Flinders St, Melbourne 3000

    196 Flinders St, Melbourne, VIC

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  • 82-98 Wakefield Street, Adelaide SA 5000

    82 Wakefield St, Adelaide, SA

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  • 90 Bowen Terrace, Fortitude Valley QLD 4006

    90 Bowen Tce, FORTITUDE VALLEY, QLD

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References

Official course page, institution website and the sources behind this profile.

  1. Bachelor of Software Engineering (Game Programming)cricos.education.gov.au
  2. Torrens University Australiatorrens.edu.au
  3. CRICOS provider recordOfficial source
  4. Torrens University Diploma of BusinessOfficial source
  5. Torrens University Doctor of PhilosophyOfficial source
  6. Torrens University Diploma of Information TechnologyOfficial source
  7. Torrens University International Application RequirementsOfficial source

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Bachelor of Software Engineering (Game Programming) at Torrens University Australia: Fees & Entry Requirements